| | Design + Examples | 2216 articles |
| Page 1 of 23 | Previous | Next | TONY KARRER OCTOBER 25, 2007 eLearning Examples I just saw Cathy Moore's great post - Elearning samples. She points to quite a few Where was this when we were doing the Big Question - What are the examples of eLearning? Which gave us links to the following: e-Learning Demos Examples of E-Learning Where are Examples of eLearning? Lots Right Here! | CLARK QUINN SEPTEMBER 24, 2012 Learning Design isn’t for the wimpy We’ve been given some content, and it’s not just about being good little IDs and taking what they give us and designing instruction from it. If you’re not willing to do this, you’re not cut out to be a learning designer. designAnd it’s too often what I’ve seen done, and it’s wrong. | | | | | | | CLARK QUINN JANUARY 30, 2012 Reviewing elearning examples It was very compelling stuff, with very real examples, and meaningful decisions. Importantly, it could easily be argued that several were appropriately instructionally designed, in that they had clear objectives, and presented information and assessment on that information. designThis is a problem. But wait, there’s more! | | CLARK QUINN JULY 31, 2012 Levels of eLearning Quality Of late, I’ve been both reviewing eLearning, and designing processes & templates. As I’ve said before , the nuances between well-designed and well produced eLearning are subtle, but important. Which brings up another way learning designs go wrong. We don’t see sufficient examples, either. design | CLARK QUINN JANUARY 28, 2013 Engagement, people! My role is to be guiding the design, not doing it, and it’s working well. The thing I see, however, is emblematic of what I’m seeing much more broadly: the dissociation between the designer and the learning experience. Please, go beyond content, and get into real experience design. designSo overwritten. | | | | | | | | | -
CLARK QUINN | SATURDAY, APRIL 17, 2010 Designing for an uncertain world My problem with the formal models of instructional design (e.g. Note: I let my argument lead where it must, and find I go quite beyond my intended suggestion of a broader learning design. However, most of our design models are predicated on knowing what we need people to do, and developing learning to deliver that capability. MORE >> -
CLARK QUINN | THURSDAY, APRIL 12, 2012 X-based learning: sorting out pedagogies and design Learners are engaged in working on real things, and the contextualization facilitates transfer to the extent that you’ve designed the activity to require the types of performance they’ll need in the world. Getting there requires a different type of learning design that one focused on standards. design meta-learning MORE >> -
CLARK QUINN | THURSDAY, DECEMBER 1, 2011 Evil Design In the mobile ideation session I ran today for some folks, the question came up about good and bad examples of design, and subsequent events reminded me of the topic of not just bad, but evil design. Let me cite a few examples. This seems designed for the sheer purpose to get more fees. designHow about you? MORE >> -
CLARK QUINN | FRIDAY, FEBRUARY 11, 2011 Quip: design If you get the design right, there are lots of ways to implement it; if you don’t get the design right, it doesn’t matter how you implement it. Too often, people under design and overproduce, resulting in great looking products that are worthless. So, please, get design, and get the design right. MORE >> -
CLARK QUINN | FRIDAY, OCTOBER 8, 2010 Learning Experience Design in Action If only requiring the activities, the evaluation, inadequate performance might trigger a requirement to view content, for example. Tags: design I was working with one of my clients/partners on an opportunity to develop classroom learning on a tablet. The first push is to get something to show teachers and trial in a classroom. MORE >>
- Enterprise mobility is more than just designing for small screens COLUMN TWO | MONDAY, JANUARY 28, 2013
- Learning Experience Design Strategy CLARK QUINN | TUESDAY, AUGUST 31, 2010
- Designing for Social Interaction BOXES AND ARROWS | FRIDAY, APRIL 9, 2010
- Designing an intranet’s policy section COLUMN TWO | TUESDAY, JUNE 26, 2012
- Design for Emotion and Flow CHIEFTECH | THURSDAY, AUGUST 7, 2008
- Alternate Pedagogies and Experiences CLARK QUINN | WEDNESDAY, MAY 18, 2011
- Designing the Collaborative Enterprise THE FASTFORWARD BLOG | WEDNESDAY, JULY 13, 2011
- Designing Learning CLARK QUINN | SATURDAY, FEBRUARY 28, 2009
- Yes, you do have to change CLARK QUINN | MONDAY, MARCH 18, 2013
- Stop creating, selling, and buying garbage! CLARK QUINN | THURSDAY, JANUARY 12, 2012
- Real mLearning CLARK QUINN | MONDAY, FEBRUARY 4, 2013
- Complexity and User Experience BOXES AND ARROWS | TUESDAY, NOVEMBER 22, 2011
- Focus on ‘do’ CLARK QUINN | MONDAY, OCTOBER 8, 2012
- Integrating Prototyping Into Your Design Process BOXES AND ARROWS | TUESDAY, SEPTEMBER 22, 2009
- Designing Screens Using Cores and Paths BOXES AND ARROWS | MONDAY, AUGUST 20, 2012
- Kapp’s Gamification for Learning and Instruction CLARK QUINN | MONDAY, APRIL 23, 2012
- Performance support-ing learning CLARK QUINN | MONDAY, FEBRUARY 11, 2013
- Pattern Languages for Interaction Design BOXES AND ARROWS | MONDAY, JANUARY 26, 2009
- 101 Examples of Social Business ROI WWW.DACHISGROUP.COM | WEDNESDAY, JANUARY 11, 2012
- Norman’s Design of Future Things CLARK QUINN | MONDAY, FEBRUARY 18, 2013
- Bringing Holistic Awareness to Your Design BOXES AND ARROWS | WEDNESDAY, FEBRUARY 18, 2009
- Emotional Design with A.C.T. - Part 1 BOXES AND ARROWS | TUESDAY, AUGUST 17, 2010
- Information Architecture for Audio: Doing It Right - Boxes and Arrows: The design behind the design CHIEFTECH | MONDAY, JANUARY 12, 2009
- Focusing on the Do: Moore’s Action Mapping CLARK QUINN | WEDNESDAY, MARCH 4, 2009
- Are Design Patterns an Anti-pattern? BOXES AND ARROWS | THURSDAY, JANUARY 26, 2012
- Experience Rules CLARK QUINN | THURSDAY, OCTOBER 21, 2010
- Bringing User Centered Design to the Agile Environment BOXES AND ARROWS | SUNDAY, JANUARY 31, 2010
- Push the envelope further CLARK QUINN | TUESDAY, OCTOBER 16, 2012
- On A Scale of 1 to 5 CHIEFTECH | WEDNESDAY, JUNE 18, 2008
- Four Key Principles of Mobile User Experience Design BOXES AND ARROWS | THURSDAY, NOVEMBER 19, 2009
- Getting a Form's Structure Right: Designing Usable Online Email Applications CHIEFTECH | THURSDAY, SEPTEMBER 18, 2008
- Taking the step CLARK QUINN | WEDNESDAY, JUNE 6, 2012
- Sample Action Plan for Business Blogging PORTALS AND KM | WEDNESDAY, NOVEMBER 5, 2008
- Cross Conference Cogitations CLARK QUINN | FRIDAY, DECEMBER 10, 2010
- Make sure your new SharePoint intranet really is easy for staff COLUMN TWO | TUESDAY, JULY 10, 2012
- Wanted/Needed: UX Design for Collaboration 2.0 BOXES AND ARROWS | THURSDAY, MARCH 12, 2009
- Shades of grey CLARK QUINN | TUESDAY, AUGUST 7, 2012
- Experience, the API CLARK QUINN | MONDAY, NOVEMBER 5, 2012
- Flow, Mastery and Ease-of-Use BOXES AND ARROWS | THURSDAY, JUNE 7, 2012
- Designing the Democratic BOXES AND ARROWS | THURSDAY, MARCH 12, 2009
- Mea Culpa and Rethink on Pre-tests CLARK QUINN | WEDNESDAY, MARCH 31, 2010
- Update: Designing mLearning CLARK QUINN | FRIDAY, DECEMBER 31, 2010
- Designing office space for a world of web workers WEB WORKER DAILY | THURSDAY, SEPTEMBER 8, 2011
- Conceptual Models in a Nutshell BOXES AND ARROWS | TUESDAY, JANUARY 22, 2013
- Government 2.0: early examples of social networking at work THE FASTFORWARD BLOG | FRIDAY, MARCH 19, 2010
- Can you design business models? A review of "Seizing the White Space." THE FASTFORWARD BLOG | THURSDAY, MAY 6, 2010
- Signs of hope? CLARK QUINN | THURSDAY, MARCH 21, 2013
- Quality is a subtle distinction CLARK QUINN | MONDAY, OCTOBER 4, 2010
- Mind the SME (and process) CLARK QUINN | TUESDAY, AUGUST 23, 2011
- Sach’s Winning the Story Wars CLARK QUINN | WEDNESDAY, APRIL 17, 2013
- On magic, or the appearance thereof CLARK QUINN | FRIDAY, JUNE 25, 2010
- Defining Design and Design's Role in Distributed Groups CONNECTING 2 THE WORLD | MONDAY, NOVEMBER 26, 2012
- SXSW Notes: The Complexity Curve: How to Design for Simplicity PORTALS AND KM | SATURDAY, MARCH 10, 2012
- Leonardo's Kitchen Nightmare BOXES AND ARROWS | WEDNESDAY, FEBRUARY 15, 2012
- Das Design Revolution BOXES AND ARROWS | MONDAY, MARCH 19, 2012
- Field research is vital when designing enterprise mobile solutions COLUMN TWO | MONDAY, MAY 7, 2012
- UX Design-Planning Not One-man Show CHIEFTECH | WEDNESDAY, MAY 21, 2008
- Checklist Manifesto CLARK QUINN | MONDAY, AUGUST 29, 2011
- Initial reflections on Slow Learning #change11 CLARK QUINN | TUESDAY, DECEMBER 6, 2011
- Let Them Pee: Avoiding the Sign-Up/Sign-In Mobile Antipattern BOXES AND ARROWS | SUNDAY, MARCH 17, 2013
- Learning Design in a Nut Shell TONY KARRER | WEDNESDAY, SEPTEMBER 13, 2006
- Making Slow Learning Concrete #change11 CLARK QUINN | WEDNESDAY, DECEMBER 7, 2011
- What design researchers can learn from hostage negotiators BOXES AND ARROWS | THURSDAY, NOVEMBER 12, 2009
- Living with Complexity CLARK QUINN | WEDNESDAY, JANUARY 30, 2013
- Michael Bierut: 5 Design Secrets from 86 Notebooks VIZTHINK BLOG | MONDAY, NOVEMBER 16, 2009
- Michael Bierut: 5 Design Secrets from 86 Notebooks VIZTHINK BLOG | MONDAY, NOVEMBER 16, 2009
- 10 General Principles For Leading and Managing in the Networked Knowledge Workplace THE FASTFORWARD BLOG | THURSDAY, MARCH 25, 2010
- Social Learning - Instructional Design - Free - eLearning Hot Topics TONY KARRER | TUESDAY, JUNE 2, 2009
- Assessing online assessments CLARK QUINN | THURSDAY, MAY 9, 2013
- How to prepare for the jobs of the future: Learning, Love, Collaboration, Design TRENDS IN THE LIVING NETWORKS | THURSDAY, JANUARY 17, 2013
- Applying End-to-End Design Principles in Social Networks THE FASTFORWARD BLOG | THURSDAY, FEBRUARY 18, 2010
- Free Tools for Site Designs, Logos, and Prototypes WEB WORKER DAILY | TUESDAY, DECEMBER 30, 2008
- How to raise money from crowds: 11 crowdfunding platforms and examples TRENDS IN THE LIVING NETWORKS | MONDAY, MAY 24, 2010
- Facilitating Learning CLARK QUINN | FRIDAY, SEPTEMBER 4, 2009
- How Steelcase is designing now for the future of work WEB WORKER DAILY | SATURDAY, NOVEMBER 12, 2011
- Experiential futures and the intersection between design and foresight TRENDS IN THE LIVING NETWORKS | TUESDAY, OCTOBER 5, 2010
- A Truly Ambitious Product Idea: Making Stuff for People BOXES AND ARROWS | TUESDAY, APRIL 30, 2013
- Our new report: Best practices for SharePoint intranets COLUMN TWO | WEDNESDAY, SEPTEMBER 12, 2012
- Microcourses? CLARK QUINN | TUESDAY, DECEMBER 22, 2009
- Design stores doubling as coworking spaces WEB WORKER DAILY | TUESDAY, APRIL 24, 2012
- A Collection of 50+ Enterprise 2.0 Case Studies and Examples WWW.JMORGANMARKETING.COM | WEDNESDAY, JANUARY 27, 2010
- Social Media for Trainers (by Jane Bozarth) CLARK QUINN | FRIDAY, OCTOBER 1, 2010
- Significant Work Needed to Help Instructional Designers TONY KARRER | FRIDAY, DECEMBER 1, 2006
- Control design, not people HAROLD JARCHE | FRIDAY, MARCH 19, 2010
- WIIFL CLARK QUINN | WEDNESDAY, AUGUST 24, 2011
- On Designing and Managing Knowledge Work - The Obstacles for a Networked Era JON HUSBAND | TUESDAY, OCTOBER 12, 2010
- The (Initial) iPad Experience CLARK QUINN | TUESDAY, APRIL 6, 2010
- Enterprise 2.0: Freemium first, enterprise second (Part 1 of 3) WEB WORKER DAILY | SATURDAY, APRIL 28, 2012
- What are the best examples you know of workplace innovation? FUTURE OF WORK | WEDNESDAY, JANUARY 30, 2013
| |